About Lost Luggage Studios
Lost Luggage Studios is an independent software and game developer based in Maine. We are also an indie publisher, currently offering novels and anthologies in print and ebook formats. We originally formed a while ago while Paul and Jamie were living in Florida, but due to the constraints of day jobs we were unable to press forward with any recognizable levels of productivity. After moving to Maine, we officially filed the paperwork for forming Lost Luggage Studios, LLC in August of 2008. We have a product road map in hand and a master plan. So welcome to our site!
Lost Luggage ?
Lost Luggage Studios is a name that means a lot to us. We love our company name. It's funny and silly, and thus it is quite memorable. It's rare that we find someone who doesn't chuckle when we tell them our name. But where did it come from?
Years ago, we were hooked on playing an excellent video game called B-17 Flying Fortress from Microprose. While creating his first plane, Paul was looking through the available nose art and chose a picture with a semi-naked woman. He named the plane, Lost Luggage, and flew it through all the missions in the game.
Years later, when it came time to choose a company name, we opted for Lost Luggage. The Studios moniker comes from our wide range of interests. We didn't want to feel stuck only developing computer programs with "Software" or "Games". We wanted to leave options open. We wanted "Studios" so that we were open to going after all of our dreams - writing, photography, movies, software, video games, and anything else we can think of.
Flight Crew - Owners and Employees
CompTIA A+ Certified
CompTIA Linux+ Certified
Microsoft Certified Systems Engineer
AA Business Administration (In Progress)
Certificate in Entrepreneurship (SMCC)
8 years as Lead Developer for ConnectWise PSA