Welcome to Lost Luggage Studios!
See more about What We Do
| Latest News Items |
Subscribe
|
A Brand New Year
Well here we are in 2010, and the year is already starting off interestingly.
I started working on some updates to Catalyst Deluxe and just released the 1.2 version to our beta testers. These updates include completely revamped card graphics (I now draw the numbers on them manually after resizing them to your screen, so they are more readable in all resolutions) and a limited undo feature (for those times you deal a card and then notice a match in the previous column you missed). We should have this tested and ready for release early next month.
Also, while tweaking some graphics I think I stumbled upon something in the Tao Framework we interface with that was actually preventing our programs from running on 64-bit Linux and Mac computers. Internal testing has shown that we can now play Catalyst and Anirah under 64-bit Linux! So I upgraded our Mac with Snow Leopard last week and will begin trying to package Catalyst Deluxe for Mac. If all goes well, we should have official native Mac and Linux versions of both Catalyst Deluxe and Anirah by March.
I started working on some updates to Catalyst Deluxe and just released the 1.2 version to our beta testers. These updates include completely revamped card graphics (I now draw the numbers on them manually after resizing them to your screen, so they are more readable in all resolutions) and a limited undo feature (for those times you deal a card and then notice a match in the previous column you missed). We should have this tested and ready for release early next month.
Also, while tweaking some graphics I think I stumbled upon something in the Tao Framework we interface with that was actually preventing our programs from running on 64-bit Linux and Mac computers. Internal testing has shown that we can now play Catalyst and Anirah under 64-bit Linux! So I upgraded our Mac with Snow Leopard last week and will begin trying to package Catalyst Deluxe for Mac. If all goes well, we should have official native Mac and Linux versions of both Catalyst Deluxe and Anirah by March.
Anirah 1.1 Release
We here at Lost Luggage Studios are pleased to announce the official release of Anirah v1.1
As stated previously, this update includes better randomization, new graphics, more tile sets, easier to read numbers on the tiles, and more.
Current players can head into the Project page to download the free upgrade package.
If you're not totally addicted to Anirah yet, now's a great time to try out the demo!
Anirah: Riddle of the Pharaohs
As stated previously, this update includes better randomization, new graphics, more tile sets, easier to read numbers on the tiles, and more.
Current players can head into the Project page to download the free upgrade package.
If you're not totally addicted to Anirah yet, now's a great time to try out the demo!
Anirah: Riddle of the Pharaohs
Anirah v1.1 Preview
We've put a lot of work into this update and have just now submitted the upgrade package to our beta testing group. Here's a preview of what's coming:
Enhancements:
Bug fixes:
Glass Tiles Preview:

More preview images here
Enhancements:
- Numbers are now drawn on the tiles at runtime... this means three things:
- Numbers are now bigger and easier to read at all resolutions
- Numbers are now localizeable
- You can now choose to not have numbers drawn at all on some tile sets (Plain, Glass, Hieroglyphs, and Egypt). This is dubbed "Ridiculous Mode". The checkbox to enable it is under the tile selector on the options screen.
- Numbers are now bigger and easier to read at all resolutions
- Added 3 new tile sets! Hieroglyphs, Stone, and the new default Glass tiles
- Added 6 new backgrounds
- Increased the round completion bonus for medium and hard difficulty settings
- Mass Un-select: right-click on the background to un-select any currently selected tiles
- Story tab added to the Instructions screen for those curious folk wondering where this game idea came from
Bug fixes:
- Resizing the screen would prevent the player from being able to clear the board
- Playing all music randomly would occasionally play nothing
- Clicking "Start New Game" will now ask if you are sure if there is a game in progress
- Random tile generation has been tweaked to make the game (slightly) more winnable
- Fixed the missing window icon
- Clicking the window close button will now properly save games in progress
Glass Tiles Preview:
More preview images here


![Validate my RSS feed [Valid RSS]](images/valid-rss.png)
Subscribe