Luggage DOOM - Change Log
Luggage DOOM:
3-12-06 upd- recompiled with FMOD 3.75 and Zlib 1.2.3 includes
7-20-05 fix- blood splats no longer cross/trigger linedefs
7-17-05 fix- raising floor to shortest lower texture did not work correctly
it would not factor in vertical offset
7-09-05 fix- blood splats no longer teleport
chg- increase max skulls from 20 to 40 some levels begin with 30 or so skulls
6-17-05 fix- vile rez was set to line of site (you to corpse)
if you were around a corner the rez would fail
chg- vile rez failure will now remove the corpse in question
rez failure would cause a rez loop until crashing
add- 60 degree angle definition
chg- retarded viewing angle limit from ~25 to 60 degrees
6-12-05 chg- removed blood splatter from skulls
add- if skull spawns outside of map, kill it
add- if vile rezzed mob ouside of map, kill it
fix- rocket sauce code allowed continued splatting of corpses, not now
6-11-05 fix- inadvertently fixed GOD mode screen change bug
not sure how but now it works, might have been my video card
6-10-05 fix- graphic bug on status bar after saving game
6-09-05 add- code for saucing corpses with rockets
6-05-05 chg- cheat (IDDQD)
could die by frag, not anymore
now gives 200% health
chg- cheat (IDKFA)
now gives 200% health, was giving none
now gives backpack
chg- damage to you
now takes 75% from armor, until armor is gone
and 25% from your health
chg- damage from you
punch > was 2-20 now 6-20
berserk > was 20-200 now 60-200
chainsaw > was 2-20 now 6-20
pistol > was 5-15 now 6-20
shotgun > was 5-15 now 6-20 7 targets
shotgun+ > was 5-15 now 6-20 20 targets
chaingun > was 5-15 now 6-20
plasma > ?
BFG > was 15-120 now 45-150 40 targets
chg- pain elemental
skull limit of 20 code was commented out, now it is in
chg- spawn generator
removed chance to spawn archvile
chg- damage from enemy
troop > was 3-24 now 6-20
sergeant > was 4-40 now 6-20
Launcher:
4-14-06 upd- had to re-recompile because some systems do not have the
required dll. i think it is related to .NET but didn't
care to find out, so now it is standalone. unfortunately,
the launcher is now 2.5 times bigger.
4-13-06 upd- recompiled as release instead of debug, which was causing
a missing dll error.
3-26-06 upd- recompiled with DirectX SDK Feb2006
3-25-06 chg- changed program icon
3-12-06 upd- recompiled with FMOD 3.75 and Zlib 1.2.3 includes
1-14-06 new- downloaded & modified launcher code
add- LuggageDoom graphic