Luggage DOOM - Change Log

Luggage DOOM:
3-12-06 upd- recompiled with FMOD 3.75 and Zlib 1.2.3 includes

7-20-05 fix- blood splats no longer cross/trigger linedefs

7-17-05 fix- raising floor to shortest lower texture did not work correctly
		it would not factor in vertical offset

7-09-05 fix- blood splats no longer teleport
		chg- increase max skulls from 20 to 40 some levels begin with 30 or so skulls

6-17-05	fix- vile rez was set to line of site (you to corpse)
		if you were around a corner the rez would fail
	chg- vile rez failure will now remove the corpse in question
		rez failure would cause a rez loop until crashing
	add- 60 degree angle definition
	chg- retarded viewing angle limit from ~25 to 60 degrees

6-12-05 chg- removed blood splatter from skulls
	add- if skull spawns outside of map, kill it
	add- if vile rezzed mob ouside of map, kill it
	fix- rocket sauce code allowed continued splatting of corpses, not now

6-11-05	fix- inadvertently fixed GOD mode screen change bug
		not sure how but now it works, might have been my video card

6-10-05	fix- graphic bug on status bar after saving game

6-09-05	add- code for saucing corpses with rockets

6-05-05	chg- cheat (IDDQD)
		could die by frag, not anymore
		now gives 200% health
	chg- cheat (IDKFA)
		now gives 200% health, was giving none
		now gives backpack
	chg- damage to you
		now takes 75% from armor, until armor is gone
		and 25% from your health
	chg- damage from you
		punch	 >	was 2-20	now 6-20
		berserk	 >	was 20-200	now 60-200
		chainsaw >	was 2-20	now 6-20
		pistol	 >	was 5-15	now 6-20
		shotgun  >	was 5-15 	now 6-20	 7 targets
		shotgun+ >	was 5-15 	now 6-20	20 targets
		chaingun >	was 5-15	now 6-20
		plasma	 >	?
		BFG	 >	was 15-120	now 45-150	40 targets
	chg- pain elemental
		skull limit of 20 code was commented out, now it is in
	chg- spawn generator
		removed chance to spawn archvile
	chg- damage from enemy
		troop	 >	was 3-24	now 6-20
		sergeant >	was 4-40	now 6-20
Launcher:
4-14-06	upd- had to re-recompile because some systems do not have the
		required dll. i think it is related to .NET but didn't
		care to find out, so now it is standalone. unfortunately,
		the launcher is now 2.5 times bigger.

4-13-06	upd- recompiled as release instead of debug, which was causing
		a missing dll error.

3-26-06	upd- recompiled with DirectX SDK Feb2006

3-25-06	chg- changed program icon

3-12-06 upd- recompiled with FMOD 3.75 and Zlib 1.2.3 includes

1-14-06 new- downloaded & modified launcher code
	add- LuggageDoom graphic