Luggage DOOM - TODO List
The following is a list of known issues and other items we hope to add to the game at some future point:- Point blank attacks should do max damage
- Adjust accuracy
- Spawn generator - abort if something is in that spot (it currently clears spot then spawns)
- OpenGL - blood splatter doesn't look right
- Arch-vile rez sometimes causes mobs to be stuck inside one another
- If a corpse is slop, don't rez it (code in place, still contemplating whether or not to do this)
- Explosion splat doesn't move with door
- Finding many door graphic offsets wrong. Are all textures loading correctly?
- Vertical lookup anomaly in outside zones
- Is sky texture offset correct?
- Behind cover, increase difficulty to hit
- Skull spitter sometimes spits them straight down, maybe a height problem?
- Weird sound bug when firing, sound disappears or is truncated. (pertains to direct sound and occurs with shotgun and chaingun)